The Future of Mobile Gaming
For his startup, Skillz, Paradise decided to build technology that gives mobile game players more opportunities to compete—and helps game developers earn more money.
Do I want to start another company? That’s what Andrew Paradise pondered in 2012. At age 28, he’d already struck entrepreneurial gold selling his mobile payment company AisleBuyer to tax-prep software company Intuit, reportedly for more than $80 million. “It would have to be something I really wanted to work on for a big chunk of my life,” he says.
That “something” was gaming. In eighth grade, Paradise spent 40-plus hours a week creating online computer games to play with friends. “I would wait until my parents fell asleep and stay up all night to work on it,” he recalls.